The Deja Brew
A short mystery made for ludum dare 47 - 'Stuck in a Loop'
Please play the downloadable version if you can -- the web player has some hangups and may not perform as smoothly.
The game is complete and beatable -- you will see a credits screen at the end! There are tips at the end of this page if you get stuck. It is possible to bet the game in around 2 mins once you figure out the puzzle.
Controls
WASD: move
Space: interact
Description
You, an adventurer, find yourself entering a pub named The Deja Brew on a Friday night, oddly without any memory of how you got there. It seems lively, and there's a place to rest.
But something about it seems strange. After spending the night, nobody recognizes you the next day...
Credit
Tools
Blender 2.8 and Krita for art
FL Studio, Blue Yeti microphone, cheap guitar, various random objects around my house for sound
Some samples mixed in from the free sonniss.com gdc pack.
Unity and related packages, like Cinemachine and gamepeanutbutters, for code framework.
gamepeanutbutters
This is a set of basecode that I made last year to gather together boilerplate and features that I was reimplementing every LD.
Hints (light spoilers, if you get stuck)
The state of the pub resets every day.
Characters teleport instead of walking. They're all wizards.
Some things will happen independently of your direct actions.
There is a way to get an item if you can convince a few characters to do certain things at certain times.
There is a character in a hidden spot in the pub. If you're feeling particularly murderous for some reason, make sure to check everywhere before giving up!
Status | Prototype |
Platforms | HTML5, Windows |
Author | zre |
Genre | Adventure |
Made with | Unity |
Tags | Ludum Dare 47 |
Links | Ludum Dare |
Download
Install instructions
Download zip, extract, run "The Deja Brew.exe"
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